Visualising common ground: for communication or cognition?
Common ground (CG), i.e., the knowledge, beliefs and assumptions
interlocutors mutually share in interaction, is fundamental
to successful communication (Clark, 1996). Next
to studies finding gestural ellipsis in the context of CG, an
increasing number of studies has shown that speakers use
co-speech gestures at the same rate (or even a higher one)
when they do compared to when they do not share CG with
their interlocutor (e.g. Campisi & Ozyurek, 2013; Holler &
Wilkin, 2009; Holler, Tutton & Wilkin, 2011). Common
ground (CG), i.e. the knowledge, beliefs and assumptions
that interlocutors mutually share in interaction, is fundamental
to successful communication (Clark, 1996). In contrast to
studies that have found gestural ellipsis when a speaker shares
CG with an interlocutor, an increasing number of studies have
shown that speakers use co-speech gestures at the same rate
(or even higher) when they share CG as opposed to when they
do not (e.g. Campisi & Ozyurek, 2013; Holler & Wilkin,
2009; Holler, Tutton & Wilkin, 2011).
There are two alternative explanations for this finding. On
the one hand, it has been argued that mentally representing
our addressee’s knowledge can require considerable cognitive
effort (Pickering & Garrod, 2004). In combination with
evidence that gesturing helps to reduce cognitive load in cognitively
effortful tasks (e.g., Goldin-Meadow, 1999), one hypothesis
is that gesture rate is high in CG contexts because
cognitive effort involved in mentally representing CG is high.
This contrasts markedly with the hypothesis that gesture rate
remains high when CG exists because the gestures play an important communicative role even when they are conveying
information that is mutually shared (Holler & Wilkin, 2009).
There are two alternative explanations for this finding. On
the one hand, it has been argued that mentally representing
our addressee’s knowledge can require considerable cognitive
effort (Pickering & Garrod, 2004). In combination with
evidence that gesturing helps to reduce cognitive load in cognitively
effortful tasks (e.g. Goldin-Meadow, 1999), one hypothesis
is that gesture rate is high in CG contexts because
the cognitive effort involved in mentally representing CG is
high. This contrasts markedly with the hypothesis that gesture
rate remains high when CG exists because gestures play
an important communicative role, even when conveying information
that is already mutually shared (Holler & Wilkin,
2009).
The present study tested these two hypotheses by combining
the manipulation of CG with a manipulation of communicative
context. We used a 2(CG) x 3(communication context)
between-participants design (18 participants per condition,
N=108). All participants watched a short film and
narrated it to their addressee. Addressees had either seen
parts of the film together with the speaker (CG) or not (no-
CG). In addition, we manipulated communication context by
asking speakers to narrate their story either face-to-face, via
an occluding screen, or into a tape-recorder, a manipulation
that has been shown to affect gesture rate in no-CG contexts
(Bavelas et al., 2008). If gestures produced in CG contexts
are triggered by the cognitive effort of having to mentally
represent CG, then social manipulations of this kind should
not influence gesture rate in. If gestures conveying information
already in CG are communicatively intended, however,
then we would expect gesture rate to be different in the three
conditions. Our results revealed a significant main effect of
social context, with gesture rate being highest in the face-toface
condition, followed by the screen condition, and lowest
in the tape-recorder condition. Importantly, we did not find a
main effect of common ground on gesture rate, and no interaction
between our two factors.The present study tested these
two hypotheses by combining the manipulation of CG with
a manipulation of communicative context. We used a 2(CG)
x 3 (communication context) between-participants design (18
participants per condition, N=108). All participants watched
a short film and narrated it to their addressee. Addressees had
either seen parts of the film together with the speaker (CG)
or not (no-CG). In addition, we manipulated communicative
context by asking speakers to narrate their story either faceto-
face, via an occluding screen, or into a tape-recorder, a
manipulation that has been shown to affect gesture rate in no-
CG contexts (Bavelas et al., 2008). If gestures produced in
CG contexts are triggered by the cognitive effort of having
to mentally represent CG, then social manipulations of this
kind should not influence gesture rate. However, if gestures
conveying information already in CG are communicatively
intended, then we would expect gesture rate to be different in
the three conditions. Our results provide several insights. Firstly, they add to the
growing body of evidence for maintained/high gesture rate in
some common ground contexts. Secondly, they replicate effects
of visual access and dialogue on gesture rate found in
earlier studies manipulating social interaction. Thirdly, and
most importantly, this social interaction effect affected gesture
rates in both the common ground and no-common ground
conditions equally. This finding is compatible with the account
that gestures representing CG information are communicatively
intended but not with a cognitive effort-based explanation.
Our results revealed a significant main effect of
communicative context, with gesture rate being highest in the
face-to-face condition, followed by the screen condition, and
lowest in the tape-recorder condition. Importantly, we did not
find a main effect of common ground on gesture rate, and no
interaction between our two factors
Publication type
TalkPublication date
2014
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